Showing posts with label phone. Show all posts
Showing posts with label phone. Show all posts

Monday, March 16, 2015

3D Model iPhone 6 & 6 Plus



Here I present you with my new high quality models of The Brand New Apple’s iPhone 6 and iPhone 6 Plus in all 3 color variations!

In this pack you will find 6 extremely detailed models of Apple’s new iPhone 6 (4.7 inches) and iPhone 6 Plus (5.5 inches) in Space Grey, Silver and Gold versions. Every single detail was modeled by Apple’s specifications in latest Cinema 4D R15 and rendered with its NATIVE PHYSICAL RENDERER using new Intel Embree technology – you don’t need any addons to render it just like in preview!

Every material is included as well as the render studio setup for highest quality HDRI lightning (map included). There was no post processing used, so the image will be just like in preview as soon as you click render.

If you have any questions or you need help with something, feel free to ask in comments or over my profile message.

Scene files are compatible with versions R13 and R14 also. If you want to use some other program, I have supplied the models in .obj format as well.

Thank you for purchasing and please don’t forget to rate if you like it!

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Samsung Galaxy S 4



Samsung Galaxy S 4 3D model. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX), MENTAL RAY materials (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. MAX, MAYA, XSI, CINEMA 4D, FBX, OBJ.
description:
General: Samsung Galaxy S 4 3D model. Native format: 3Ds Max 2012. (maya 2011, xsi 2013 and Cinema 4D R12 also included with correct materials)
Geometry: This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs.
Rendering: Rendering is setuped in Vray (3DS MAX), MENTAL RAY (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA 4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
Textures: EXCELLENT clear textures! Textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG.
Rigging & Animation: There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
Scale: Modeled in real world scale.
Ready for usage.

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