A script to help users to convert/edit polygon hair to Maya Hair easily. GMH2 is a more advanced version of GMH script, specialized in hair modeling & stylizing, developed by Phung Dinh Dzung at Thunder Cloud Studio
User can easily model complex hair styles using traditional polygon modeling method and convert to Maya Hair using GMH2 with 2 simple steps. Unlike the older version GMH, GMH2 can convert polygon to Maya hair with just 1 single click nice and clean.
User can easily model complex hair styles using traditional polygon modeling method and convert to Maya Hair using GMH2 with 2 simple steps. Unlike the older version GMH, GMH2 can convert polygon to Maya hair with just 1 single click nice and clean.
Known compatible Renderer: Vray, MentalRay, Maya Software, Arnold.
Compatible with (32 bit and 64 bit): Maya 2011 -> 2015
*note: Primary platform: Window.
For Linux and Mac OS, There will be a slightly change in the UI of GMH2 as Maya’sMel for Mac/Linux doesnt support button with Images.
Preset Manager is limited in Mac version and we are finding our work-around for this issue and will update asap.
UPDATE NOTES –
*note: Primary platform: Window.
For Linux and Mac OS, There will be a slightly change in the UI of GMH2 as Maya’sMel for Mac/Linux doesnt support button with Images.
Preset Manager is limited in Mac version and we are finding our work-around for this issue and will update asap.
UPDATE NOTES –
-version 2.4 (14/04/2014)
– Change default value of GMH Hair Width to 0.1 so default hair width doesnt look flat.
– compatible with Maya 2015.
– Change default value of GMH Hair Width to 0.1 so default hair width doesnt look flat.
– compatible with Maya 2015.
Tutorial : GMH2 Basic Tutorial
For help,support & recommendation please email : contact@thundercloud-studio.com
For help,support & recommendation please email : contact@thundercloud-studio.com
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