Showing posts with label max. Show all posts
Showing posts with label max. Show all posts

Monday, March 16, 2015

Vivid - Vray Render Setup



Ever wanted to achieve Cinema4D-ish looking renders, but vray and 3ds max never let you do it right ? Then this is the item for you… Still looking for an easy scene for your mockups, icons, project, just go for it !

Infinite Light Variations

Because it is vivid, you can really come up with any colour variation for your models to look on-theme with a minimal need for post production.

Blazing Fast !

I rendered each 900×900px preview image in ~3.5 minutes on a dual core i3 cpu and minimum amount of RAM !

What’s Inside?

- 6 scene presets with different colour variations. 

- A Few Shiny VrayMats

24/7 Author support

Really.
Cheers !

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Samsung Galaxy S 4



Samsung Galaxy S 4 3D model. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX), MENTAL RAY materials (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. MAX, MAYA, XSI, CINEMA 4D, FBX, OBJ.
description:
General: Samsung Galaxy S 4 3D model. Native format: 3Ds Max 2012. (maya 2011, xsi 2013 and Cinema 4D R12 also included with correct materials)
Geometry: This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs.
Rendering: Rendering is setuped in Vray (3DS MAX), MENTAL RAY (3DS MAX, MAYA and XSI), default materials (3DS MAX, MAYA, XSI, CINEMA 4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.
Textures: EXCELLENT clear textures! Textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG.
Rigging & Animation: There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named.
Scale: Modeled in real world scale.
Ready for usage.

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Studio scene setup for VRAY



Studio scene setup for VRAY / UPDATE 2014


This is Vrey setup and scene for 3D max 2009

2013 Update
Now available for 3D Max 2010,2011,2012 and 2013 with Vray 2.3

2014 Update
New version included for 3D Max 2014 with Vray 3

What’s included:
  • Vray rendering setup
  • 3 differetn Vray cameras, two of them are with DOF
  • Vray lights
  • Two sample abstract models
  • Studio scene
I’m using this particular scene and setup for renderings of all my models on 3Docean.net
If You have any questions don’t hesitate to ask.
I hope You will like it :D
brought to You 
by Konrad Rakowski

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Aircraft Parts



This pack contains aircraft parts for your games/media productions. These are high quality, low polygonal models, easy to animate. Average polycount is at 2100 polys.
This pack contains the following models:
- Aircraft open turbine - Aircraft turbine - Business seats - Airplane ceiling - Airplane hull - Airplane nose - Airplane walls - First class seats - Inflight food package - Landing gear - Plane wing support - Tail parts
- poly count: around 20000 ( combined )
- Formats: Max /OBJ /fbx/3DS/DXF
- High detail was preserved with 2048×2048 textures
- Maps included, 3 maps per model ( all in 2048×2048 ):diffuse +specular +normal

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